A Matter Of Time | Une Question De Temps Mac OS

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A matter of time Before justice will come It's a matter of time, yeah Before all walls will be done It's a matter of time Before wrongs will be righted A Matter of Time Los Lobos.

A Matter of Time Vol. 1 is the tale of Jory, hot young, twenty-two-year-old who out of loyalty to a friend decides to do her a favor. The friend was in a really bad situation, and Jory came to her rescue; unfortunately, the situation he ends up in due to helping his friend is pretty bad. Official Mortal Kombat 11 Soundtrack: To MORTAL KOMBAT: with MORTAL KOMBAT online:Tw. A Matter of Time is a quest that unlocks after completing the Festival! It involves exploration of the eastern part of the world to reach the ancient city of Tai Ming. Doing so first requires traversing the caves of Mt. 1 Objectives 2 Walkthrough 2.1 Mount Bloom Exploration 2.2 Tai Ming's First Zone 2.3 Tai Ming's Second Zone 2.4 Tai Ming's Inner Shrine 3 Tips Enter Mount Bloom, east.

'A Matter Of Time'
Star Trek: The Next Generation episode
Episode no.Season 5
Episode 9
Directed byPaul Lynch
Written byRick Berman
Featured musicJay Chattaway
Production code209
Original air dateNovember 18, 1991
Guest appearance(s)
  • Matt Frewer - Berlinghoff Rasmussen
  • Stefan Gierasch - Hal Moseley
  • Sheila Franklin - Felton
  • Shay Garner - Female scientist
Episode chronology
Previous
'Unification'
Next
'New Ground'
Star Trek: The Next Generation (season 5)
List of Star Trek: The Next Generation episodes

'A Matter Of Time' is the 109th episode of the American science fiction television series Star Trek: The Next Generation, and the ninth episode of the fifth season. It aired in syndication on November 18, 1991.

Set in the 24th century, the series follows the adventures of the Starfleet crew of the Federation starship Enterprise-D.In this episode, the crew's attempts to save the inhabitants of Penthara IV from the devastating aftereffects of a massive asteroid strike are interrupted by the arrival of Berlinghoff Rasmussen, a purported historian from the 26th century, who claims to be studying their era. The rather curious nature of Rasmussen's questions about the 24th century, and his interest in gathering—and stealing—technological 'artifacts' from the Enterprise-D, make Troi and the others increasingly suspicious of his origins.

The episode won an Emmy for outstanding visual effects.[1]

Plot[edit]

En route to Penthara IV to assist its population in combating the effects of reduced temperatures created by a dust cloud from a recent asteroid impact, the Enterprise encounters a nearby temporal distortion, and finds a small pod containing a single human occupant. Aboard the ship, the human introduces himself as Professor Berlinghoff Rasmussen (Matt Frewer), a researcher from the 26th century to witness the Enterprise complete this 'historic' mission at Penthara IV. He requests interviews with the crew to obtain the full story, but reveals little about himself as he does not wish to alter history. Rasmussen's interviews are somewhat annoying to the crew but they entertain him.

At Penthara IV, the Enterprise uses its phasers to drill into the planet to release carbon dioxide, increasing the greenhouse effect to warm the planet, but this creates a side effect of increasing the seismic activity and causing volcanoes to erupt, threatening to send the planet into an ice age. Chief Engineer Geordi La Forge and Lt. Commander Data offer a solution of ionizing the upper atmosphere, but the maneuver must be done precisely or they could risk destroying the entire atmosphere and killing all 20 million on the surface. With the severity of the decision, Captain Jean-Luc Picard attempts to gain Rasmussen's help, claiming this is a scenario where the temporal prime-directive can be overridden, but Rasmussen refuses to offer advice, noting by his era, the fate of all those on Penthara IV has already been decided. Picard decides to allow La Forge and Data to go through with the plan, which is successful and returns the planet to its normal climate.

Rasmussen prepares to leave with his research done, but is met by a security team at his pod. Picard informs him several items have gone missing and requests to see the inside of his pod. Rasmussen reminds him again of the temporal prime directive, but Data offers that he can go in to look for their missing equipment without revealing anything about the future to the crew. Rasmussen agrees. Inside, Data finds the missing items but discovers Rasmussen has him at phaser-point. Rasmussen explains he is really a disgruntled inventor from the 22nd century New Jersey that stole this pod from a 26th-century traveler, and intended to return to his time and profit by selling the Enterprise equipment as his inventions, and now that he has Data, he plans to take him back as well. However, Rasmussen finds his phaser does not work, as once he opened the pod, the ship's sensors were able to disable it. Data forces an anxious Rasmussen outside along with the stolen equipment, and Rasmussen tries to apologize and asks to be allowed to depart. Picard instead has Rasmussen placed under arrest, and the pod automatically disappears to leave him stranded in the 24th century.

Awards[edit]

This episode won an Emmy Award for Outstanding Special Visual Effects.[2][3]

Reception[edit]

In 2019, Higgy Pop noted this episode as one of the time travel stories of the Star Trek franchise.[4]

Releases[edit]

The episode was released in the United States on November 5, 2002, as part of the season five DVD box set.[5] The first Blu-ray release was in the United States on November 18, 2013,[6] followed by the United Kingdom the next day, November 19, 2013.[7]

A Matter Of Time Une Question De Temps Mac Os 7

Notes[edit]

  1. ^Montgomery, Tony Ruiz,Daniel; Ruiz, Tony; Montgomery, Daniel (2020-05-04). 'All 28 classic 'Star Trek' episodes that won Emmys: From 'The Next Generation' to 'Discovery''. GoldDerby. Retrieved 2021-04-21.
  2. ^'Primetime Emmy Awards (1992) - IMDb'. www.imdb.com. Retrieved 8 March 2019.CS1 maint: discouraged parameter (link)
  3. ^Montgomery, Tony Ruiz,Daniel; Ruiz, Tony; Montgomery, Daniel (2020-05-04). 'All 28 classic 'Star Trek' episodes that won Emmys: From 'The Next Generation' to 'Discovery''. GoldDerby. Retrieved 2021-04-21.
  4. ^Higgypop. 'Complete List Of Time Travel Storylines In Star Trek'. Higgypop. Retrieved 2020-01-16.
  5. ^Ordway, Holly E. (November 5, 2002). 'Star Trek the Next Generation – Season 5'. DVD Talk. Archived from the original on September 11, 2016. Retrieved September 13, 2016.CS1 maint: discouraged parameter (link)
  6. ^Miller III, Randy (November 19, 2013). 'Star Trek: The Next Generation – Season Five (Blu-ray)'. DVD Talk. Archived from the original on August 15, 2014. Retrieved September 13, 2016.CS1 maint: discouraged parameter (link)
  7. ^Simpson, Michael (November 11, 2013). 'Star Trek: The Next Generation Season 5 Blu-ray Review'. Sci-Fi Now. Archived from the original on March 15, 2016. Retrieved September 13, 2016.CS1 maint: discouraged parameter (link)

References[edit]

  • Star Trek The Next Generation DVD set, volume 5, disc 3, selection 1.

External links[edit]

Wikiquote has quotations related to: A Matter of Time
  • 'A Matter Of Time' at IMDb
  • 'A Matter of Time' at Memory Alpha (a Star Trekwiki)
  • 'A Matter of Time' at StarTrek.com
Retrieved from 'https://en.wikipedia.org/w/index.php?title=A_Matter_Of_Time&oldid=1020715013'
Quick Facts
Screenshots
Videos

Comments

Comment by Deshank

Not hard to solo, use the item given near the glowing silos and some larvas will spawn.
Between 1-3 at start, and between 1-6 over time. They hit weak and slow though, so its not that bad.
Gives Counting Out Time
Done as 58 Warrior.

Comment by Mikezila

This is a really easy quest to solo. Done as a paladin at level 56.

Comment by mgarland

Not hard for 57 Hunter - Used Scatter shot to back away from the parasites and immediately called pet back in to attack. When no more parasites are present you will need to be sure to get near a silo that is glowing in order for mare larva to spawn. Fun quest.

Comment by kreghx

1st tower: 2+1(spawn)
2nd tower: 2+2(spawn)
3rd tower: 2+9(the 9 spawned one at a time so i was always fighting 2 at once)
good luck ;)

Comment by h4rr0d

i just did this Q, it seems, that initialy you spawn 2-3 mobs, and then, there is chance to spawn another mob on death of those already spawned. i went 12/15 to last tower, then 3 mobs spawned initially, and another 5 spawned during time. i just run away leaving two alive because i was sick of this blizzard irony things:S

Comment by Flanker

Uh, it wasn't that easy for me. 57 Rogue, Cold blood/Prep spec. Three spawned the first time, I was able to kill one and then had to vanish, but got attacked out of vanish, so I had to prep and vanish again. Another one had spawned after I killed the first one. Tried going back to them, but they see through stealth so I aggro'd. You can't pull them one at a time, as a Rogue anyway. I don't know what the above comments are about but when 3 mobs at continously beating on you, it doesn't feel like they hit weak and slow. I died after they detected me. Tried to go back to give it another shot, and killed 2 more but died again.
I did notice though that as I was fighting on the metal rail/track sort of thing, if I jumped off, the parasites has to go a long way around to get to me. This occasionally gave me time to bandage and get some energy back, but didn't do too much in the long run.
I went back yet again and there was only one left. This spec is fine for 1v1 PvE so I just stunlocked it to death. Tried summoning them again and another 3 spawned. I gave up at this point, didn't feel like dieing to mobs again.
If you're a Combat rogue using swords you could probably do this easier, but if you're a dagger rogue...don't bother. They all have around 3K hp and hit for ~80 normal and crit for ~180 on 1.5K armor. There were 3 of em for me so I got hit and crit a lot.

Comment by jabbe

Soloed as lvl 54 mage, easy :p

Comment by 24272

Soloed this quest as a 57 priest, the disturbing thing is that these maggots slow u, reducing ur cast time, movement speed, each time you use the quest object by a silo u get (well i did anyway) up to three maggots showing up and sometimes when u kill one another one shows up... had to leave combat a few times to get mana but that wasnt a big deal. Easily done as a AoE class i guess...

Comment by 16432

If you use the area around 53,70 you can jump into the water and drop aggro. Very useful for questing at lower levels. Soloed as 53 rogue.
Question

Comment by goldenarms

8 spawned for me they just kept spawning lvl 58 paladin

Comment by Eversion

If you're a class that can heal, heal right after the slow disappears, because then you won't have the slowing on your heal, even if you get a new one on you.
It's very easy for a shaman, just put down a grounding totem, and you'll have like 50% of the time slow casted on your totem. If you're enhancement, use shamanistic rage and you are fine. Died once, but after that i was very lucky, one spawned and out of that one came another one and this 5 times, so i was just fighting 6 mobs after eachother instead all in one fight.

Comment by 35354

Can i ask? Could someone publish screenshots of these Andorhal Silos ? Please publish some

Comment by 60779

Found the buildings with the blue glow at the East or Northeast-ish outskirts of Andorhal. I did this quest with a 61 warrior, I myself, a 57 druid. Hehe, no problems at all. Really easy! I hope the locationsI gave really helps in finding the stuff, because we took 30min to find them.

Comment by Abracadaver

Something to note, when they die, the parasites might spawn another one, but ONLY if they're close to the silo when they die.
The second silo I tried the mobs kept spawning until I ran far away from the silo and killed the parasites.

A Matter Of Time Une Question De Temps Mac Os 8

Comment by 67187

leads to http://www.wowhead.com/?quest=4972

Comment by 69806

just use the item near the glowing towers and the bugs come out

Comment by 72190

when you kill a monster there is a chance that there will come somemore......... the perfect place to make this quest is in the middle of 3 of the kind of towers cords (49,69)

Comment by 67448

Did this as a 54 hunter BM spec.
it was real easy, just have your pet tank everything.. feign death if you take aggro, freeze trap will sometimes get resisted so have your pet growl.
coords, on 49,69 were great thxs loads.

Comment by 43040

Neither Agree nor Disagree. I am doing this as a lvl 56 Nightelf Duel-Dagger Rogue, Shadowstep.
Yes: This is insane for any rogue of any spec - more or less in general theory - due to their ability to see through stealth and vanish. And energy consumption hits us hard doing this. Mainly because they cast a 'Slow' effect that hits us for 60% speed. But...
No: Do not skip this just because you are rogue. Of any build.
Vanish does work, but in a very limited way. If you vanish, they have to cast some sort of spell effect that allows them to see you and you have to be within the radius of effect. - I did it. I used sprint, evade, then vanish and ran. They left me alone. I saw one of the things cast that little blue sphere on its head and bam... it charged at me since I was close.
If you have distract, use it as a tape measure for what I am saying. These things keep spawning like crazy near the silos. - As noted above / below. - I found that 30 yards is a good distance away from the silo to avoid another spawn. (Be sure to kill 2 of the ghouls / skeletons to avoid aggro.)
How did I measure the 30 yards?? My current Distract is a 30 yard radius. So, from one edge of the AoE circle, to the other edge is 30 yards.
Out of that sphere - 30 yards from the silo. If you have 2 of them, fight and kill one. Then blind the other and heal (you should have Heavy Runecloth Bandages at this point).
Doing the above, allows you to kill the last one being nicely healed and AWAY from their re-spawning area. Giving you time to wait out your Blind / Vanish CD's after they are dead.
Also, I used the same silo over and over again (at 47.3, 65.8). It doesn't take long for it to re-energize with its blue glow. That allowed me to maintain the 30 yard safety buffer I needed to complete the quest.
Posting picture for you to see what I mean.
*tip: make a macro for your bandages:
/target 'your name'
/use heavy runecloth bandage
And put it on a button, for instance: I have mine on the number 5 key.

Comment by Meteor

These are good co-ords.

Comment by 66529

The first silo I used spawned 10. 2 at first, then each time one died 1 would spawn, up to a total of 10 parasites. If I wasn't a warlock, I would have had to corpserun. Next one spawned no more than 2 parasites in one wave.
So be prepared to die if you pick an unlucky silo.
_Zexion

Comment by 76117

Possible to do as 53 hunter w. BM spec. Fun quest to do ^_^

Comment by Sharwenn

well not easy as a 57 Holy Priest. Need to kill one and run and kill one and run

Comment by DeadlyNinja

Soloed as 56 shadow priest, use the temporal displacer at the sylos (49, 69) if you fight them near the sylos they will spawn like crazy,(you kill one, another one spawns) so i suggest, when in trouble, run down to the river, they cant get into it.You will loose agro after few seconds and the parasites will just run back to the last spot you killed a parasite or to the sylo, giving you the chance to eat/drink and then kill them without them despawning.

Comment by 20719

Solo'd 58 enhance shaman. Most i ever got was 3 and i couldn't get them to spawn more when i killed them next to the silo's. Was actually quite a pain, waiting on the cooldown to summon more. Did at the silo's on the far eastern side that back up against The writhing Haunt

Comment by LoeZ

You can find the Silos at (49, 69).
While you might think this is an easy quest, it is not. The parasites have a nasty debuff they keep casting called 'Slow', that effectively cuts your DPS in half.
The quest item is also rather random: it can summon anything from one parasite to three parasites a time. And even more, if you are not careful and accidentally spawn the parasites from two silos.
And this is not all. After killing the initial one-to-three parasites, additional ones can spawn. So if you happen to spawn three by using the item, you might get unlucky and all of them could spawn new parasites when you kill them. That is 6 parasites to be killed with no time to rest.
And a note for all the rogues: They see thru stealth. Can't get away with vanish.
All in all: easy if you get lucky, hard as hell if unlucky.

Comment by 93074

I soloed this as a 53 feral druid, just turned into a bear and at one point took out 3 which then spawned two more.

Comment by 93074

Also, watch out for the searing ghouls nearby, they have crazy DPS, so dont be fooled by the level 55...

Comment by 11253

Soloed as a 57 feral druid in bear form,
after killing a parasite there is a chance for another one to spawn,
I had to kill 6 in a row at one point =)

Comment by 94461

Note: They can be polymorphed but either way this quest is a huge pain for mages. I suggest bringing a friend.

Comment by eiknarf05

FOR Rogues:
if you time it right you could restealth after you do the rift. and CS the critter. Do it quickly as they will see you shortly afterI did it.

Comment by 21986

A very useful tip: These guys cannot swim. Pick a silo near the moat or lake and jump in if you get in trouble. They will just hang out near the shore and you can do a full bandage and reengage them or just wait them out and they will go back and hang out by the silo where you can kill them later.

Comment by 89430

I had 9 come out of 1 silo.... Luckily I'm a feral druid (lvl 57) so it wasn't too difficult. If you can't heal yourself, I would not recommend this quest.

Comment by 98440

54 rogue here, 6 death and finally i did it.. so damn hard for us

Comment by 16521

8450 xp - 61 lvl Rogue

Comment by 97448

Easy mode on my 56 warrior ( fury specced )
Just stand near one of the flashy towers and use the displacer, some of those parasites will pop and slaughter time.. Could take 6 of em at a time but they spawned 1-3 / time
Grtz Lùthiel - Talnivarr realm

Comment by aikouka

I can't speak for certain, but it seems Blizzard (rightfully) nerfed this quest. I did it today knowing how bad it used to be and I looked at the first mob's hp and he was half health after only a second or two. So it seems Blizzard lowered their health and possibly their damage down significantly as they also did pitiful damage (about 25 on leather). In this case, I say ignore previous advice and let them spawn as many as you can handle (which should be a lot). I was able to finish with two silos.

Comment by 88457

The parasites put a slow effect on me as soon as they spawned and hit my clothy self for 30-35. They had about 685hp and I used either arcane explosion spam or frost nova+blizzard. They spawned in groups of 2-3 immediately and 1-2 spawned once the first were dead.
All in all a very easy quest :)

Comment by cece

/tloc 49 69
56 Frost Mage
It seems as though their health has been nerfed as of the 2.3 patch. I did this on 12/19/07 and each of the worms had approx. 710 health.
If you are not an aoe class and cannot take the worms, jump into the water and they should evade; making it so you can take them one by one and heal between the waves of worms.

Comment by 111992

Easy for me,a 57 feral druid.My crit mangle takes them out 1 shot regular takes 3.

Comment by 78157

really easy 4 spawn at once . Done this Q solo as lvl 54 hunter.

Comment by 116204

Cords are correct, 49,69- Easy quest - Balance spec druids, you wont have to do much, go moonkin form and make sure u have ur thorns on, they'll do most of the damage without you even touching them- did it at lvl 57, took about 5 mins :D

Comment by 122243

Easiest q ever.As a fury warrior 58 lvl took me less than 5 min .cords 46,69 and mobs have about 800 hp

Comment by 124542

hey the worms are my pets!!!! wtf i cant attack them!!! kinda bugged dude!

Comment by 88528

I just killed 4 ....... and got 2 kills. Theres a bug on this quest
But very easy for a 57 demonology warlock

Comment by kaustos

Really simple quest as a hunter.. of any spec... just plant an explosive trap.. pretty good damage initially and it still casts a dot on any more that spawn in. I also had the Chained Essence of Eranikus (http://www.wowhead.com/?item=10455) that you could use if a lot spawn in at one time. Solo'd at 54 with no pet.

Comment by 121207

also some at the two silos at 45, 61. incredibly easy to solo at lvl 56

Comment by antoz

No problems soloing it at 53 druid :)

Comment by 115664

Confirmed there are 2 silos at 45,62. Spawned 7 parasites on my first go

Comment by 149769

This quest was acually glitched for me. I opened the silo and the worms spawned, but they wouldn't move at all, and after I killed one, another one spawned immediatly after. So I could AOE 3-4 down, drink up, and repeat.

Comment by 167752

soloed easily at lvl 56 warlock. they respawn very quickly. Went to my third silo to kill one more and 11 respawned.

Comment by kimsey0

After you have killed the required amount of worms you may still summon more.
As an mage (or any other AoE class) you can just walk around, summon worms, kill them and get a great XP out of it.
As a level 56 Arcane mage i got 100 XP from each of them.
They spawned aprox. 5 each time so i got 500 XP from each rift.
The respawn time of the rifts is great and i found it much more profitable to kill these than to kill and of the other monsters around.

Comment by ronaldscott

I just had 12 of these guys spawn in a row.

Comment by ivelevi

Is to easy for warlock 54

Comment by Matakias

As a 54 frost mage i did the q very quickly!All you have to do is to go to the towers you see up in the SS!Go near them and use Temporal Dicplacer!The mobs will come out ,it's easy to kill em and when you will some of these they appear more:P
Good Luck!:)

Comment by 169139

How is it possible to be 55 and have 700 HP...My 56 Rogue has 3,216...

Comment by malystryx

DEATH KNIGHTS: if you are using your ghoul, put it on passive, because if the ghoul ends up killing one of the worms you will NOT get credit for the kill.

Comment by Snickler

Just go to eastern Andorhal, theres these 4 pillar things right before the water, just use the item next to them

Comment by 287923

Easy quest for me, spawned 1-4 worms that were level 55-56 and took only a few hits to kill.
Easily soloed as a level 57 rogue.

Comment by batmanftw

soloed this quest as a level 57 elemental shaman, just under 3k hp.
they cast slow on you instantly, which could be problematic for a few classes. However, you don't need to go find more towers, the first two i used eventually started glowing again as i ran back past them. Good luck.
~Immachamp of Demon Soul

Comment by 424512

i soloed this as a 56 retro pally
super easy
i got 7 from one silo and didnt drop below 3/4 health
AOE's are useful
and each worm only has about 700 health (i crit in the 1000's with exorcism)

Comment by 465679

why i can not see comments of otherS?
if i cannot see other ppl' comments then what am i doin up here in wowhead?

Comment by KingOfNothing28

Solo'd as a lvl 54 pallie, very easy.

Comment by 402399

Counts towards the Loremaster of Eastern Kingdoms.

Comment by Morec0

This circumstances that surround this quest - someone tampering with the timeline - may be early work of the Infinite Dragonflight. Although Chormie suggests that it is the work of the Scourge she wasn't completely sure, and so - as she and the other Bronze Dragon's had no idea of the existance of the Infinite Flight - pointed the blame to the most powerful malevolent force known to exist in the area.
This quest was marked obsolete by Blizzard and cannot be obtained or completed.Use the Temporal Displacer near one of Andorhal's silos and uncover Temporal Parasites.
Slay 10 Temporal Parasites, and then return the Temporal Displacer to Chromie in the Andorhal Inn, Western Plaguelands.
Temporal Parasite slain (10)
Temporal Displacer (Provided) (1)

Description

Tampering of the timeline by a sinister force - most likely the Scourge - has occurred in Andorhal! I can try to keep the passage of time here intact and mend what has been damaged, but I'll need your help to do so uninterrupted.
Temporal parasites - carrion that feed on the strands of time's altered flow - now infest the silos of Andorhal. A blue pulse of distortion is their only visual marker. They slow my auguries; please <name>, help me by using this temporal displacer to root out these parasites.

Progress

Temporal parasites are a common malady present wherever the flow of time has been tampered with. I sense that many are present, and this is disturbing.
Rooting out whatever ones you can find will help me be able to take a better hold on the deteriorating temporal situation here. I will be able to sense when this has been achieved.

Completion

Time feels easier to mend now, thank you <name>. While you might not understand fully the consequences of a fractured timeline, I appreciate that you understand the urgency of countering what I suspect more and more to be a Scourge-driven malfeasance.
I see no harm in rewarding you for your assistance, mortal. Your greatest feats are to come, and the awarding of a bauble will certainly not alter your future destiny. Your continued aid, however, is something that I and the dragonflight could use...

Rewards

You will be able to choose one of these rewards:
Orchid AmiceGold Link Belt

Gains

Upon completion of this quest you will gain:

Related

Une

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