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Crobots
Original author(s)Tom Poindexter
Initial releaseDecember 1985
Stable release
Operating systemWindows, Linux ELF i686, Linux ELF x86_64, IBM AIX 5.3, HP-UX, PlayStation 3, Solaris 9, Mac OS X
PlatformPersonal computer
Size65.5 KB - 140.9 KB, 509.0 (Mac OS X)
TypeProgramming game
LicenseGPLv2, open-source
Websitehttp://crobots.deepthought.it

Crobots is a programming game released for the first time by Tom Poindexter in December, 1985 as Shareware.[1]The robots are controlled by a program written in a stripped-down version of C. The robot's mission is to seek out and destroy other robots, each running different programs. The robots can be controlled in order to move around the battlefield, scan the environment to find enemies and fire at enemies using a cannon.[2]

The Incredibles: Rise of the Underminer is a 2005 action-adventure video game which serves as an alternative sequel to the animated film The Incredibles (2004) as well as its associated video game tie in. Sites that accept neteller. Incredible and Frozone fighting The Underminer's legion of robot minions. The game features cameo appearances by the rest of.

Disco mac os. Crobots borrows the concept used from the game RobotWar that ran on the original Apple II computer. Robots were programmed in a proprietary programming language that was interpreted and included a real-time view of the game as it was played.

In October, 2013, Poindexter released the source code of Crobots under the GPLv2free softwarelicense.[3][4]

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Clones[edit]

There have been many Crobots clones made. However, very few of them are compiler and virtual machine at the same time; for example there are Java clones that use JVM and C++ clones that use a standard Microsoft compiler.

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Proper clones have the same intrinsic functions as the original Tom Poindexter version; sometimes however the direction of angles is changed to match the standard C library's trigonometric functions. The most recent[when?] clones are Crobots64 and Netrobots.

Crobots64 by Marco Zora has a C++-subset compiler and a virtual machine with a graphical interface.[5] New capabilities in this clone are cooperation between robots of the same species, the unlimited number of concurrent robots, the floating point math functions and the speed of the virtual CPU.

In contrast, Netrobots can run over a network with each robot running in a separate process, and each robot can be written in a different programming language.[6]

See also[edit]

References[edit]

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  1. ^crobots'Ignore the banner that says CROBOTS is Shareware, I don't want your money and I don't live in Illinois any longer.'
  2. ^http://corewar.co.uk/crobots.htm
  3. ^Crobots 'CROBOTS is a programming game, for programmers (or aspiring programmers.)'
  4. ^Crobots on github.com
  5. ^http://corewar.co.uk/crobots/zora/
  6. ^https://github.com/bonzini/netrobots#readme


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