Operation Recon Spider Mac OS

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Tom Clancy's Ghost Recon
Developers
Mac OS (Classic)i5works[1]
Publishers
Mac OS
Release dates
WindowsNovember 13, 2001
Mac OS (Classic)November 1, 2002
Reception
Metacritic80
IGDB68
  • 1Availability
  • 2Game data
  • 3Video
  • 5Audio
  • 7Network
  • 8Issues fixed
  • 9Other information

Tom Clancy's Ghost Recon or commonly known as Ghost Recon is a tactical shooter endorsed by Tom Clancy. The game was developed by Red Storm Entertainment, a Ubisoft Entertainment subsidiary, and published by Ubisoft in 2001 for PC. It was later made for PS2, Xbox, and Mac in 2002 and for Gamecube in 2003. A version for Gameboy was planned but never made. Unlike other tactical shooters made. The goal of this group is to break down that barrier and provide a large database of free software for Mac OS to enhance your Mac experience. Ranging from comic book readers to programming editors, chess to media centers, our team has taken the time to review and recommend the best free software for Mac OS. 2007 has seen many sequels and prequels in video games. New intellectual properties include Assassin's Creed, BioShock, Crackdown, Crysis, Mass Effect, Portal, Rock Band, Skate, The Darkness, The Witcher, and Uncharted.

Tom Clancy's Ghost Recon
Subseries of Tom Clancy
Tom Clancy's Ghost Recon2001
Tom Clancy's Ghost Recon Advanced Warfighter2006
Tom Clancy's Ghost Recon Advanced Warfighter 22007
Tom Clancy's Ghost Recon: Future Soldier2012
Tom Clancy's Ghost Recon Phantoms2014
Tom Clancy's Ghost Recon Wildlands2017
Tom Clancy's Ghost Recon Breakpoint2019

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

SourceDRMNotesKeysOS
Retail SafeDisc v2 DRM[Note 1]
GOG.com
Humble Store
Steam
Ubisoft Store Included with Ubisoft+.
SafeDisc retail DRM no longer functions properly on Windows Vista and later (see above for affected versions).

DLC and expansion packs

NameNotes
Desert Siege Mac OS version is only available in the Game of The Year Pack.
Island Thunder Can be made to run on Mac by following the instructions found here.

Game data[edit]

Configuration file(s) location[edit]

SystemLocation
Windows <path-to-game>options.xml[Note 2]
Mac OS (Classic)
Steam Play (Linux)<Steam-folder>/steamapps/compatdata/15300/pfx/[Note 3]

Save game data location[edit]

SystemLocation
Windows <path-to-game>ModsOrigmisssave[Note 2]
Mac OS (Classic)
Steam Play (Linux)<Steam-folder>/steamapps/compatdata/15300/pfx/[Note 3]

Save game cloud syncing[edit]

SystemNativeNotes
GOG Galaxy
Steam Cloud
Ubisoft Connect

Video[edit]

General settings.
Graphics featureStateWSGFNotes
Widescreen resolution Use Widescreen Fixer. Menu is always 640x480.
Multi-monitor Use Widescreen Fixer. See also the WSGF entry.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)Use Widescreen Fixer.
WindowedSee Windowed.
Borderless fullscreen windowedSee Borderless fullscreen windowed.
Anisotropic filtering (AF)Can be forced by graphics card drivers.
Anti-aliasing (AA)Can be forced by graphics card drivers.
Vertical sync (Vsync)Enabled by default.
60 FPS and 120+ FPS

Windowed[edit]

Instructions[citation needed]
  1. Go to the configuration file(s) location.
  2. Open options.xml.
  3. Find the following line, and set it to this value.

Input[edit]

Keyboard and mouseStateNotes
Remapping
Mouse accelerationSeems to be turned off by default, no option to turn on.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller supportSee the glossary page for potential workarounds.

Audio[edit]

Audio featureStateNotes
Separate volume controlsMaster, effects, music and voice.
Surround soundUp to 7.0 output with DirectSound3D restoration software.
SubtitlesImportant messages are still displayed in text, but don't match speech.
Closed captionsDespite this, source of attacks are shown from the compass.
Mute on focus lost
EAX supportEAX 2.0.

Localizations

LanguageUIAudioSubNotes
English
German
Brazilian PortugueseOnly retail
Spanish

VR support[edit]

3D modesNative Notes
vorpXG3D
User created profile, requires DGVoodoo2 v 2.55.4, see profile introdution. Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum.

Network[edit]

Multiplayer types

TypeNativePlayersNotes
LAN play36
Online play36

Issues fixed[edit]

Failed to start game (app already running) error[edit]

Additional symptom: Task Manager (or Process Explorer) shows the game appear in the task list, but it closes immediately.
Restart Steam[citation needed]

Screen flickering[edit]

Custom DLL[citation needed]
  1. Download the following archive.
  2. Go to the installation folder and extract the files.
Instructions[citation needed]
  1. See Windowed.
  2. See Borderless Gaming.

Vsync (Enable by default) not working on Windows10[edit]

  1. Download [1] dgvoodoo2.
  2. Copy D3D8.DLL from the MSx86 folder to the game install directory.

Other information[edit]

API[edit]

Technical specsSupportedNotes
Direct3D8

Middleware[edit]

MiddlewareNotes
AudioDirectSound3D

System requirements[edit]

Windows
Minimum
Operating system (OS)2000, XP
Processor (CPU)450 MHz Pentium 2 or equivalent
System memory (RAM)128 MB
Hard disk drive (HDD)1 GB
Video card (GPU) 16 MB of VRAM
DirectX 8 compatible

Notes

  1. SafeDisc retail DRMdoes not work on Windows 10[2] and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[3]
  2. 2.02.1When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%VirtualStore on Windows Vista and later (more details).
  3. 3.03.1File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/15300/ in addition to or instead of this directory. The app ID (15300) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Aspyr gets ready to ship four new games - Macworld - last accessed on 2016-7-23
  2. Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
  3. Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
Author

Bob Savage <bobsavage@mac.com>

Python on a Macintosh running Mac OS X is in principle very similar to Python onany other Unix platform, but there are a number of additional features such asthe IDE and the Package Manager that are worth pointing out.

4.1. Getting and Installing MacPython¶

Mac OS X 10.8 comes with Python 2.7 pre-installed by Apple. If you wish, youare invited to install the most recent version of Python 3 from the Pythonwebsite (https://www.python.org). A current “universal binary” build of Python,which runs natively on the Mac’s new Intel and legacy PPC CPU’s, is availablethere.

What you get after installing is a number of things:

  • A Python3.9 folder in your Applications folder. In hereyou find IDLE, the development environment that is a standard part of officialPython distributions; and PythonLauncher, which handles double-clicking Pythonscripts from the Finder.

  • A framework /Library/Frameworks/Python.framework, which includes thePython executable and libraries. The installer adds this location to your shellpath. To uninstall MacPython, you can simply remove these three things. Asymlink to the Python executable is placed in /usr/local/bin/.

The Apple-provided build of Python is installed in/System/Library/Frameworks/Python.framework and /usr/bin/python,respectively. You should never modify or delete these, as they areApple-controlled and are used by Apple- or third-party software. Remember thatif you choose to install a newer Python version from python.org, you will havetwo different but functional Python installations on your computer, so it willbe important that your paths and usages are consistent with what you want to do.

IDLE includes a help menu that allows you to access Python documentation. If youare completely new to Python you should start reading the tutorial introductionin that document.

If you are familiar with Python on other Unix platforms you should read thesection on running Python scripts from the Unix shell.

4.1.1. How to run a Python script¶

Your best way to get started with Python on Mac OS X is through the IDLEintegrated development environment, see section The IDE and use the Help menuwhen the IDE is running.

If you want to run Python scripts from the Terminal window command line or fromthe Finder you first need an editor to create your script. Mac OS X comes with anumber of standard Unix command line editors, vim andemacs among them. If you want a more Mac-like editor,BBEdit or TextWrangler from Bare Bones Software (seehttp://www.barebones.com/products/bbedit/index.html) are good choices, as isTextMate (see https://macromates.com/). Other editors includeGvim (http://macvim-dev.github.io/macvim/) and Aquamacs(http://aquamacs.org/).

To run your script from the Terminal window you must make sure that/usr/local/bin is in your shell search path.

To run your script from the Finder you have two options:

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  • Drag it to PythonLauncher

  • Select PythonLauncher as the default application to open yourscript (or any .py script) through the finder Info window and double-click it.PythonLauncher has various preferences to control how your script islaunched. Option-dragging allows you to change these for one invocation, or useits Preferences menu to change things globally.

4.1.2. Running scripts with a GUI¶

With older versions of Python, there is one Mac OS X quirk that you need to beaware of: programs that talk to the Aqua window manager (in other words,anything that has a GUI) need to be run in a special way. Use pythonwinstead of python to start such scripts.

With Python 3.9, you can use either python or pythonw.

4.1.3. Configuration¶

Python on OS X honors all standard Unix environment variables such asPYTHONPATH, but setting these variables for programs started from theFinder is non-standard as the Finder does not read your .profile or.cshrc at startup. You need to create a file~/.MacOSX/environment.plist. See Apple’s Technical Document QA1067 fordetails.

For more information on installation Python packages in MacPython, see sectionInstalling Additional Python Packages.

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4.2. The IDE¶

MacPython ships with the standard IDLE development environment. A goodintroduction to using IDLE can be found athttp://www.hashcollision.org/hkn/python/idle_intro/index.html.

4.3. Installing Additional Python Packages¶

There are several methods to install additional Python packages:

  • Packages can be installed via the standard Python distutils mode (pythonsetup.pyinstall).

  • Many packages can also be installed via the setuptools extensionor pip wrapper, see https://pip.pypa.io/.

4.4. GUI Programming on the Mac¶

There are several options for building GUI applications on the Mac with Python.

PyObjC is a Python binding to Apple’s Objective-C/Cocoa framework, which isthe foundation of most modern Mac development. Information on PyObjC isavailable from https://pypi.org/project/pyobjc/.

The standard Python GUI toolkit is tkinter, based on the cross-platformTk toolkit (https://www.tcl.tk). An Aqua-native version of Tk is bundled with OSX by Apple, and the latest version can be downloaded and installed fromhttps://www.activestate.com; it can also be built from source.

wxPython is another popular cross-platform GUI toolkit that runs natively onMac OS X. Packages and documentation are available from https://www.wxpython.org.

PyQt is another popular cross-platform GUI toolkit that runs natively on MacOS X. More information can be found athttps://riverbankcomputing.com/software/pyqt/intro.

4.5. Distributing Python Applications on the Mac¶

The standard tool for deploying standalone Python applications on the Mac ispy2app. More information on installing and using py2app can be foundat http://undefined.org/python/#py2app.

4.6. Other Resources¶

The MacPython mailing list is an excellent support resource for Python users anddevelopers on the Mac:

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Another useful resource is the MacPython wiki: